miércoles, 13 de febrero de 2013

Neewwsss..!

Yes, this post again. Follow me meanwhile I eat this giant bowl of chocolate corn flakes and soy milk(YUCK)

About my games/projects:

+I wish I could, but I'm not entering nanoreno this year. Mostly because two reasons:
-I'm already full with other projects I'm helping + commisions + freelance work. I'm afraid doing nano will eliminate myself of the planet.
-Even if I might not enter, I already had an idea! And because I was impatient...I already started writting about it(see the following point of games/projects)

-I've been thinking for a long time about making a game about cannibals. Nano was the perfect excuse to make it reality! But as I said above, I might not enter this year...Anyway, I started a few weeks ago to write it.I don't want to make the same mistake as Eyes of Wilderness...To start writting and doing art in pararel, For me that's a great mistake...I would rather finish writting all of it and then doing the art-

So Le filet mignon was born(as my sister translated me, it means "the cute fillet" )
Have some concept art...This is all I will have until I finish the whole script. Wish me luck :D
What is about? Well, it's something very light...In the same lightness of TKOT(but this would not be comedy!) Might not spoil anything yet...All I can say that the heroines are all cannibals. But our protag can't be eaten that easily(You see him blue? Well, that's for a reason)

Ange, your protag-chan. (20 years old)
Ange and his brother Bryce(24)

Priestess Arianne (20) Totally not Annaise lol.
 Priestess Leonor(23)

Priestess Rayne(21)

I'm staying late some days to write more about it. So I guess more than 10k for arround May is not impossible? lol. Oh yeah. This is a BxG game or whatever. You can go through 4 heroines routes(3 shown in the concept art, one secret)And you can have 3 ends with each of them(love?, friendly and well, yeah, eaten or even worse than eaten haha)

+I've been thinking to throw an Eyes of wilderness demo. Would you like that? It's still quite incomplete.Lacks of various cgs and some insert stories...

+Don't forget there is an ongoing contest for The Knife of the Traitor!

About projects I'm helping with!:

Basiliska: I'm on the CGs now! One is almost done yay! After all cg, GUI is what needs to be done.

American Jurassic: Yesssss sprite art on the way.(Will not say anything else)



lunes, 11 de febrero de 2013

Background tutorial? Part 1

MONTHS ago I was asked to make a tutorial about backgrounds...Personally I think I might be a good advisor on those but I can give some tips of what I really know about coloring.
(And...I'm going to give my best trying to explain the best I can, I'm sorry Miruki, this is for you!)

So...Where to start? I don't even know!

This is my method, do not take this as an absolute truth(Becase it isn't there will never be)
You can  catch whatever you find useful of this and use it .

What to do first?
Open your prefered program(I use Photoshop cs3) and input the size of your canvas(Be sure to
work on a bigger canvas than the final product, at least the double of size. For example if your canvas is going to be
1366 x 768, work it at least on 2732 x 1536, then when you finnish it, resize it to it's original size )

Now that we have or canvas, let's think about what are we going to do, and get a bunch of references ready(I usually
don't do this...orz But you totally should! )

For this example I'm going to paint a dusk landscape, something like this one
Examine which colors are the predominant on the picture, cold colors right?(blues, purples..etc) but also got warms(not as much as the colder ones)

Start with your canvas, and paint it with the predominant color of your bg(Why? We want to make sure this color affects the whole setting)
Now, let's sketch our background.(This is where you apply all your knowledge about drawing, perspective and proportions...I know this very vague so I won't corrupt your head with filthy lies)
I tend to do everything in one layer(You can work faster on that way buy it's hell if you want to edit haha, If I want to edit what I do is paint over everything...But probably that's the worst way to work a bg)But this time I'm using layers. See? Create one layer and start sketching. Use your favorite brush there...I use that one marked on the screencap to sketch because it's sharp.
Now that we have our sketch done(Think it's something worth to continue) What I do is..Color.
Other more polished artist(I suggest using this instead of my "me avoiding lineart") after sketching, they go for  a cleaner sketch or much better a lineart. Choose which one will favor your final result.
Before I start coloring I have pictured in my head which parts of the background are near and which ones are farther. The nearest ones will have a more sharp coloring and the elements which are farther will be more blurry. It helps a lot thinking of your bg as a layered picture(like the one bellow, 3 parts)
Also remember that farther elements will have a washed out color.(Specially on daylight)
Coloring will come in part two! I'm following this post with news!

viernes, 8 de febrero de 2013

TKOT_Character Poll

This is something I did a while ago but never posted it...orz
I made a TKOT character poll last year, and the winner was Corvus!
This is a little interview with some facts of him: (Spoilers ahead.)